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- var baseRandom = require('../internal/baseRandom'),
- isIterateeCall = require('../internal/isIterateeCall');
- /* Native method references for those with the same name as other `lodash` methods. */
- var nativeMin = Math.min,
- nativeRandom = Math.random;
- /**
- * Produces a random number between `min` and `max` (inclusive). If only one
- * argument is provided a number between `0` and the given number is returned.
- * If `floating` is `true`, or either `min` or `max` are floats, a floating-point
- * number is returned instead of an integer.
- *
- * @static
- * @memberOf _
- * @category Number
- * @param {number} [min=0] The minimum possible value.
- * @param {number} [max=1] The maximum possible value.
- * @param {boolean} [floating] Specify returning a floating-point number.
- * @returns {number} Returns the random number.
- * @example
- *
- * _.random(0, 5);
- * // => an integer between 0 and 5
- *
- * _.random(5);
- * // => also an integer between 0 and 5
- *
- * _.random(5, true);
- * // => a floating-point number between 0 and 5
- *
- * _.random(1.2, 5.2);
- * // => a floating-point number between 1.2 and 5.2
- */
- function random(min, max, floating) {
- if (floating && isIterateeCall(min, max, floating)) {
- max = floating = undefined;
- }
- var noMin = min == null,
- noMax = max == null;
- if (floating == null) {
- if (noMax && typeof min == 'boolean') {
- floating = min;
- min = 1;
- }
- else if (typeof max == 'boolean') {
- floating = max;
- noMax = true;
- }
- }
- if (noMin && noMax) {
- max = 1;
- noMax = false;
- }
- min = +min || 0;
- if (noMax) {
- max = min;
- min = 0;
- } else {
- max = +max || 0;
- }
- if (floating || min % 1 || max % 1) {
- var rand = nativeRandom();
- return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand + '').length - 1)))), max);
- }
- return baseRandom(min, max);
- }
- module.exports = random;
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