# 14.4 使用select切换协程 从不不同的并发执行的协程中获取值可以通过关键字`select`来完成,它和`switch`控制语句非常相似(章节5.3)也被称作通信开关;它的行为像是“你准备好了吗”的轮询机制;`select`监听进入通道的数据,也可以是用通道发送值的时候。 ```go select { case u:= <- ch1: ... case v:= <- ch2: ... ... default: // no value ready to be received ... } ``` `default`语句是可选的;fallthrough行为,和普通的switch相似,是不允许的。在任何一个case中执行`break`或者`return`,select就结束了。 `select`做得就是:选择处理列出的多个通信情况中的一个。 * 如果都阻塞了,会等待直到其中一个可以处理 * 如果多个可以处理,随机选择一个 * 如果没有通道操作可以处理并且写了`default`语句,它就会执行:`default`永远是可运行的(这就是准备好了,可以执行)。 在`select`中使用发送操作并且有`default`可以确保发送不被阻塞!如果没有cases,select就会一直阻塞。 `select`语句实现了一种监听模式,通常用在(无限)循环中;在某种情况下,通过`break`语句使循环退出。 在程序[goroutine_select.go](examples/chapter_14/goroutine_select.go)中有2个通道`ch1`和`ch2`,三个协程`pump1()`,`pump2()`和`suck()`。这是一个典型的生产者消费者模式。在无限循环中,`ch1`和`ch2`通过`pump1()`和`pump2()`填充整数;`suck()`也是在无限循环中轮询输入的,通过`select`语句获取`ch1`和`ch2`的整数并输出。选择哪一个case取决于哪一个通道收到了信息。程序在main执行1秒后结束。 示例 14.10-[goroutine_select.go](examples/chapter_14/goroutine_select.go) ```go package main import ( "fmt" "time" ) func main() { ch1 := make(chan int) ch2 := make(chan int) go pump1(ch1) go pump2(ch2) go suck(ch1, ch2) time.Sleep(1e9) } func pump1(ch chan int) { for i := 0; ; i++ { ch <- i * 2 } } func pump2(ch chan int) { for i := 0; ; i++ { ch <- i + 5 } } func suck(ch1, ch2 chan int) { for { select { case v := <-ch1: fmt.Printf("Received on channel 1: %d\n", v) case v := <-ch2: fmt.Printf("Received on channel 2: %d\n", v) } } } ``` 输出: ``` Received on channel 2: 5 Received on channel 2: 6 Received on channel 1: 0 Received on channel 2: 7 Received on channel 2: 8 Received on channel 2: 9 Received on channel 2: 10 Received on channel 1: 2 Received on channel 2: 11 ... Received on channel 2: 47404 Received on channel 1: 94346 Received on channel 1: 94348 ``` ## 链接 - [目录](directory.md) - 上一节:[通道的同步:关闭通道-测试阻塞的通道](14.3.md) - 下一节:[通道,超时和计时器](14.5.md)